|description:||a quantized delay with time bending effects|
blndr - my first patch for norns.
blndr is a quantized delay with optional time bending effects in the stereo field.
<img src=”https://user-images.githubusercontent.com/6550035/89372587-6621fd80-d69b-11ea-98e2-c013fac69565.png” alt=”Demo of playing” width=80%>
the line-in audio is fed into a delay loop for a duration of one quarter note, so it automatically becomes quantized to the
bpm (ENC1). the amount of delay can be dialed in with
level (ENC2) and
the delay loop is randomly time shifted based on the probability from the
spin parameter (ENC3). the audio from the delay loop is then fed into a second delay loop that is also time shifted and panned randomly.
the K2/3 are used to quickly speed up/down the bpm to 1/3 intervals to get some cool polyrhythms (good for drums).
you can use K1+K2 to mute incoming audio.
you can use K1+K3 to switch to reverse mode.
this would not have been possible without the stellar softcut tutorial and inspiration of randomizing speed shifts from bounds.